Posts
16 posts, newest first.
2024 1
2016 3
2015 12
- Vertex Manipulation
- Glider, Moon Phases, and A First Look at the Combat System
- Skybox, Time of Day, 3rd Person Camera, New Trees
- Optimization and Day / Night Cycle
- Mind Map, Fog, Water, and Rocks
- Tiling Based on Movement, Trees Placed by Noise
- ProcGen 0.1
- Baby Steps
- Tinted Lighting, Spawning Prefabs, Terrain Research
- Basic Movement Controller
- Starting Work with Dynamic Lighting in Unity 5
- First Blender Render